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Posts
- Push VFX
- VR Planets
- Unity Build Automation with Jenkins
- Path Tracing
- Procedural Planets
- Unity Build Automation
- Environmental Shadows for 2D Sprites in Futile for Unity
- Normal Mapped Lighting for 2D Sprites in Futile for Unity
- Procedural Generation in Dr. Spacezoo
- Dr. Spacezoo or: How I learned to stop shooting and save the animals
- Trisector v1.0.8 : Destructible Terrain Update
- Trisector v1.0.6 : Level Tuning Update
- Trisector v1.0.5 : Bullet Pattern and Laser Update
- Trisector v1.0.4 : Score Pod Attractor and Bug Fix Update
- Dynamic Lighting Shader with Cocos2d v2.0 and CCSpriteBatchNode
- Trisector v1.0.3 : Scoring and Graphics Update
- Trisector v1.0.2 : Explosion and Smoke Particles Update
- Trisector v1.0.1 : Universal Update
- Improved Tile Culling for a CCSpriteBatchNode
- Making of Trisector: Engine
Latest Posts
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Push VFX
Posted on 2019/07/21PushVFX is an interactive visualization tool that reacts to music. PushVFX uses an Ableton Push to control the effects of a music visualization system. The music drives the effects, and PushVFX allows for real time enabling/disabling/tuning of the visualizer’s effects. -
VR Planets
Posted on 2019/05/16This article discusses adapting the Procedural Planet generation into VR using an HTC Vive. -
Unity Build Automation with Jenkins
Posted on 2019/03/02This article will discuss Unity Build Automation using Jenkins, an open source automation and continuous integration server, to automatically create new Unity3d builds when the master Git branch is updated. -
Path Tracing
Posted on 2018/07/01Path Tracing is a ray tracing method where rays are shot from each pixel in the camera towards the scene, and the light contributed from each hit is integrated over several hits and passes to form the final light color of each pixel. -
Procedural Planets
Posted on 2018/03/023D planets may be procedurally generated to provide an infinite amount of planets to explore. This article will detail an algorithm used to procedurally generate planets in a deterministic manner.