Trisector Change Log

v1.0.9 (231) – released 2014/04/25

  • MFi Game Controller Improvements
  • Difficulty improvements

v1.0.8 (229) – released 2014/03/29

  • Destructible Terrain
  • Boss Level: Fight the Tunneler!
  • Enemy Fighter Squad Formations
  • Enemy Fighter Damage Decals
  • Improved Particle Effects
  • Adaptive Difficulty option available for Normal Mode
  • Tutorial Improvements
  • Full MFi Game Controller Support (Basic and Extended Profiles)
  • Bug Fixes
  • New Bugs Added

v1.0.7 (218) – released 2014/01/16

  • Fixed crash affecting some international users
  • Minor level tuning

v1.0.6 (216) – released 2014/01/10

  • Difficulty tuning for all levels and modes
  • Random drop tuning (more energy, less shields)
  • Score tuning (more points!)
  • iPhone 5/5s difficulty balancing
  • UI and HUD improvements
  • Bug fixes

v1.0.5 (213) – released 2013/12/18

  • Completely redesigned all levels
  • New UI and HUD
  • Speed based zoom
  • Player ship now moves in all directions
  • Enemy AI and movement improvements
  • Improved player bullets
  • New and Bigger enemy bullets
  • Enemy bullet patterns
  • Enemy lasers
  • New enemy beam turret
  • Ramming pauses energy regeneration
  • More starting energy and increased energy capacity
  • Story nodes now grant a starting Weapon, Energy, and Speed bonus
  • XP pod attractor improvements
  • XP meter: reduces laser cost and shielding cost based on XP level
  • Level select tips
  • Smart button improvements (pause, restart, next level)
  • Game auto starts after selecting play from level menu
  • Game Center improvements
  • Now requires iOS 7 or higher
  • Bug fixes

v1.0.4 (194) – released 2013/08/13

  • Tutorial streamlining
  • Score Pod Attractor
  • Control fixes
  • Sound fixes
  • Score fixes

v1.0.3 (189) – released 2013/08/05

  • Scoring and High Score Leaderboard
  • Max score multiplier effect
  • New Burst+ power-up
  • Dynamic lighting
  • New particle shield and warning particles
  • New and improved graphics for power-ups, player laser, and enemy bullets
  • Shooting enemy bullets creates score pods or energy
  • Enemy bullets are now sized by enemy type
  • Tutorial streamlining
  • Level tuning with improved enemy density (more action!)
  • Level select menu improvements
  • Bug fixes

v1.0.2 (174) – released 2013/07/21

  • Relative Touch control option
  • Improved explosions and particle effects
  • New smoke particle effects for damaged enemies
  • Random drops now include speed power-ups
  • Level tuning and improved enemy density
  • Performance improvements and additional graphical effects for 1st generation iPad, iPhone 3GS, iPhone 4, 3rd generation iPod touch, and 4th generation iPod touch. Now running with full graphics @ 30fps
  • Settings UI improvements
  • Bug fixes

v1.0.1 (166) – released 2013/07/01

  • Universal app supporting iPhone, iPod and iPad devices
  • Improved explosions, now with 210% more SHAKE
  • Analog joystick option
  • Performance improvements
  • Reporting improvements
  • Version checking

v1.0.0 (160) – released 2013/06/18

  • Initial release