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Smash/Riot

Focusing on Interactive Media and Unique Experiences

About Smash/Riot LLC

Interactive media, virtual experiences, games, visual effects

Jesse/SmashRiot

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About

Smash/Riot, LLC focuses on interactive media, virtual experiences, games, visual effects, VR/AR, and networked experiences for modern platforms. Smash/Riot LLC was founded by Jesse Ozog on December 2nd, 2013.

History

Jesse started started programming seriously in the mid-90s, but really got his start back around 1987 writing simple games in Basic for the Apple IIe. In the early 1990s, Jesse (armed with a 286 and a trusty Gravis Ultrasound) found the Demo Scene and started coding graphic demos in PC graphics mode 0x13h using Borland Turbo Pascal and x86 Assembler. Jesse fondly remembers calculating offsets in graphics memory by bit shifting instead of using an expensive multiplication operation.

Releases

Dr. Spacezoo or: How I learned to stop shooting and save the animals is a twin-stick save-em-up for Win/Mac/Linux.

Trisector is a side scrolling, fast paced, arcade action styled, bullet filled shoot-em-up released on June 18, 2013 for iOS7+ devices.

Contact

Email: contact aatt SmashRiot com

Twitter: @SmashRiot

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About

Smash/Riot LLC focuses on interactive media, virtual experiences, games, visual effects, VR/AR, and networked experiences for modern platforms.