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Trisector v1.0.2 : Explosion and Smoke Particles Update

Improved particle effects and control options


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Trisector v1.0.2 : Explosion and Smoke Particles Update Banner

Trisector v1.0.2 (174) is live and includes several new features such as improved particle effects and a relative touch control option.

Update Trailer

Change Summary

  • Relative Touch control option
  • Improved explosions and particle effects
  • New smoke particle effects for damaged enemies
  • Random drops now include speed power-ups
  • Level tuning and improved enemy density
  • Performance improvements and additional graphical effects for 1st generation iPad, iPhone 3GS, iPhone 4, 3rd generation iPod touch, and 4th generation iPod touch
  • UI improvements
  • Bug fixes

Relative Touch Controls

Relative Touch controls now join the Tilt and Joystick control options. The new Relative Touch controls are super responsive and rival the Tilt control option. Be sure to set the Control Sensitivity to your liking.

Improved Explosions Particles

The particle systems got a serious update and are much prettier and faster than before. The on hit and on destroy explosion particle effects were heavily tweaked and updated with new textures.

v1.0.2 Update - New Explosion Particle Effects

Damaged Enemy Smoke Particles

Enemies now spew out smoke when damaged, and the size of the smoke indicates the amount of damage the enemy has sustained. The enemies spew out a small amount of smoke when barely damaged and tons of smoke when heavily damaged.

v1.0.2 Update - New Damaged Enemy Smoke Particle Effects

Improved visuals on older devices

Older devices including 1st generation iPad, iPhone 3GS, iPhone 4, 3rd generation iPod Touch, and 4th generation iPod Touch now have nearly the same visuals as the newer devices. The black background has been replaced with two parallax layers!

Here’s an image from Level 9 being played on the iPhone 4:

v1.0.2 Update - Full VFx on Older Devices

Random Drops

Damaging and destroying an enemy now has a small chance to drop speed power-ups such as the Boost+ and Drag- power-ups.

Level Tuning and Improved Enemy Density

Some rough spots in the levels were smoothed out (e.g. level one now tries to de-incentivize taking the starting speed tunnel). Also, additional enemies have been added to the earlier levels (1-6) to try to keep the action up. Levels 7-9 are still as deadly as ever.

Performance Improvements

v1.0.2 has additional improvements to help keep the frame rate at a steady 60 frames per second across all of the modern devices including the 2nd generation iPad (iPad2,1+), iPhone4S (iPhone4,1+), and the 5th generation iPod Touch (iPod5,1+) or newer. Also, v1.0.2 now keeps the frame rate at a steady 30 frames per second with almost full graphical effects across the older devices including the 1st generation iPad, iPhone 3GS, iPhone 4, 3rd generation iPod Touch, and 4th generation iPod Touch.

Settings UI Improvements

The Settings UI now has larger, more responsive sliders:

v1.0.2 Update - Improved Settings UI

Bug Fixes

A few bugs were squashed while making this update.

Hope you enjoy v1.0.2 of Trisector!

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